Kämilø ᚺarämillø

The Cinder Crown

A kingdom that rules by what it burns.

Year
2025
Role
Concept art, worldbuilding
Tools
Photoshop, Blender, Procreate
Type
Personal project

The Cinder Crown is a dark fantasy setting built around one rule: power in the kingdom is measured in what a ruler is willing to let burn.

This project follows the work from the first thumbnails to final keyframes: the citadel and its ridge, the court that serves it, and the ash country that surrounds it.

Concept

The premise

A crown made of cooled slag is passed from ruler to ruler. Each one adds a piece and takes something from the kingdom to pay for it.

The visual language follows that logic: charred timber, pale ash, and one stubborn colour of ember that appears wherever a decision was made.

Establishing view of the citadel
Establishing view. The citadel is read as one dark mass with a single warm window.
Placeholder illustration cc-concept-2
Placeholder illustration cc-concept-3

Early silhouettes of the ridge and the main gate.

Placeholder illustration cc-concept-4

Shape language

Heavy bases, narrow spires, and long falling lines that read as smoke even in solid stone. Every large shape in the setting follows the same fall from top to bottom.

Development

Environment explorations: ash country, the ridge road, the lower city.

Thumbnails were made in batches of twelve and cut to the strongest three.

The ash court

The court

Servants of the crown wear layered ash-coloured cloth that is only ever repaired, never replaced. Rank is shown by how many repairs a garment carries.

Process

Sketches and thumbnails

Process timelapse
Painting timelapse of the citadel keyframe (placeholder: add a video file as src).

Working method

Values first, then colour, then detail. Large shapes are decided in greyscale and only afterwards given light and temperature.

Blender blockouts were used for the citadel to keep scale and perspective consistent across views.

Greyscale value pass of the ridge
Value pass before colour.
The citadel at night
The citadel at night.

Final work

Placeholder illustration cc-final-1
Keyframe 01. The gate.
Placeholder illustration cc-final-2
Keyframe 02. The ridge road.
Placeholder illustration cc-final-3
Placeholder illustration cc-final-4

Credits

Credits

  • Art direction · Kämilø ᚺarämillø
  • Concept art · Kämilø ᚺarämillø
  • Worldbuilding · Kämilø ᚺarämillø
  • Software · Photoshop, Blender, Procreate